Knipscher Interactive
Knipscher Interactive
Interactive visualization so good, my name is in the word of it. My name is Liza. Do you see where I'm going with this? Visua-LIZA-tion. My name is in it.





A game about finding yourself. Piece by piece.

Viscera is a mobile game in which you play as a person who has had all of their organs stolen by monsters. It's your job to reclaim your organs, put them back in your body, and learn about them while you do. The intended audience is weird teens.

The game was developed over the summer of 2017 as part of an independent study. Over the summer, I created learning goals, wrote a narrative, illustrated and animated assets, and programmed the game. I used Adobe Photoshop and AfterEffects for asset creation, and I used Unity 3D and C# to build the game. The final deliverable was a beta version of Viscera uploaded to the Google Play store. You can download and play the first two levels on any Android device here. Or, if you like buttons, you can click the following button.

Currently, I'm working on adding more educational content to the game. You can view my progress here.